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marck-musician
[Drawing].[&].[Music ].[are].[my].[addict ions]

Age 34, Male

Brazil

Joined on 3/11/11

Level:
10
Exp Points:
974 / 1,110
Exp Rank:
67,116
Vote Power:
5.21 votes
Rank:
Civilian
Global Rank:
> 100,000
Blams:
2
Saves:
22
B/P Bonus:
0%
Whistle:
Normal
Medals:
755

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The dream came true. I just released my first game, I wanted this since I was a kid.

I really hope you guys could take sometime to play and rate this, give some feedback, anything will be very much appreciated.


Click here to play Golden Arrow now.


Now, I'd like to share some making-of.


This first game idea came up when I started to think about something that was actually possible for me to make by myself. This happened because I've participated in 3 or 4 game teams before, but the games never reached final stage development, and it frustrated me SO much because it was like my efforts were meaningless.


Then I started to study some of the possibilities in Construct 2, and ended up deciding to make a shooter, because it was easier to do so. When the time came, I got some days off from my 9 to 5 work, and started creating the prototype.

The first version of the game was awful, sketched art, no songs, and the programming was very basic. Actually, the programming was the most difficult thing, because for the art and music I already had some exp, and to be honest, all of the songs in the game are like 10 years old (I was keeping them for future projects). As an illustrator, the pixel art wasn't much of a challenge, since it is very simple.


Ok, the bow shot programming was a pain, I've gathered so many tutorials, mixed them, added my own things, it is a megazord of crazy possibilities. And finally it was done but, now I needed to add more levels, gradual increase to the difficulty, different scenarios, different characters, refined art, animations, explore interactions (the game was even supposed to have bombs, but I cut off this idea because of the complexity).


When I finished this beta, I sent it to some friends to test and got so many bugs discovered...and it was frustrating, personal life and work were hard at the time, and the game got abandoned for 2 years.

Yes, it took em 2 years to gather courage and time to actually fix bugs and finish this game.


But here we are, everything is settled, finally published here in NG, a website that I visit every now and then for at least 12 years. And I'd like to thank you if you reached the bottom of this giant text. Hope you're doing well! Big thanks to this incredible website to be so supporting and flexible with content creators.


See you next time with a new crazy art, game or song.


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Recent Game Medals

10,475 Points

Bye Bye, Applepie 50 Points

Beat the game

Sweet and Sour 25 Points

Reach Floor 50

Wrong Place, Right Time 25 Points

Reach Floor 40

They're putting chemicals in the vegetables! 10 Points

Reach Floor 30

Rotting and Forgotten 10 Points

Reach Floor 20

It's not a hate crime, I loved doing it! 25 Points

Kill 300 enemies in a run

Fleischtomate 25 Points

Reach a Max HP of 500 or more

I'm outta here! 5 Points

Jump out

Kamikaze Murder 5 Points

Kill a carrot before it explodes

9-5 5 Points

Reach Floor 10

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